Rules of Play - Game Design Fundamentals - Grand Format

Edition en anglais

Katie Salen

,

Eric Zimmerman

Note moyenne 
As pop culture, games are as important as film or television - but game design has yet to develop a theoretical framework or critical vocabulary. In Rules... Lire la suite
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Résumé

As pop culture, games are as important as film or television - but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. Active participants in game culture, the authors wrote Rules of Play as a catalyst for game design innovation, filling it with concepts, strategies, and methodologies for creating and understanding games.
Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts such as "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of information and emergent complexity, as contexts for social play and storytelling, and as sites of cultural ideology and resistance.

Caractéristiques

  • Date de parution
    25/09/2003
  • Editeur
  • ISBN
    0-262-24045-9
  • EAN
    9780262240451
  • Format
    Grand Format
  • Présentation
    Relié
  • Nb. de pages
    672 pages
  • Poids
    1.595 Kg
  • Dimensions
    21,0 cm × 23,5 cm × 3,5 cm

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L'éditeur en parle

Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and conceptual guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

À propos des auteurs

Kate SALEN is a game designer, interactive designer, and design educator. Eric ZIMMERMAN is a veteran game designer and a founding faculty member at the NYU Game Center. They have taught at universities including MIT, the University of Texas, Parsons School of Design, New York University, Rhode Island School of Design, and the School of Visual Arts.

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