Graphics Gems IV is the newest volume in the Graphics Gems series providing creative solutions to graphics problems. With over 50 contributors in the latest edition, editor Paul S. Heckbert has put together an innovative collection of gems that are immediately accessible and useful in formulating clean, fast, and elegant programs. The C programming language has been used for most of the program listings, although several of the gems have C++ implementations. A disk containing all of the code from all four volumes is included.
• Includes all NEW gems
• Written by practicing programmers and professionals
• Contains practical solutions for graphics problems using the latest techniques in the field
Topics covered include: Polygons, Polyhedra, Geometry, Transformations, Curves, Surfaces, Ray Tracing, Shading, Frame Buffer Techniques, Image Processing, Graphic Design, Utilities.