Three book editors, jaded by reading far too many crackpot manuscripts on the mystic and the occult, are inspired to
have some fun by an extraordinary conspiracy story told to
them by a strange colonel. They start feeding random bits of
information into a powerful computer capable of inventing
connections between the entries, thinking they are creating
nothing more than an amusing game, but then their game
starts to take over, the deaths start mounting, and they are
forced into a frantic search for the truth.