The Art of Objects offers an extensive overview of the long-standing principles of object technology, along with leading-edge developments in the field. It will give you a greater understanding of design patterns an the know-how to use them to find effective solutions to a wide range of design challenges. And because the book maintains an approach independent of specific programming languages, the concepts and techniques presented here can be applied to any object-oriented development environment. Using the Unified Modeling Language (UML), The Art of Objects examines numerous static and dynamic practical object design patterns, illustrated by real-life case studies that demonstrate how to put the patterns to work. You will also find discussion of basic concepts of database management and persistent objects, and an introduction to advanced topics in object modeling and interface design patterns. Moving beyond the design level, the book covers important concepts in object-oriented architecture.