Multiplayer game programming. CD included (Broché)

Todd Barron

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  • Prima Publishing

  • Paru le : 13/07/2001
  • 1 million de livres à découvrir
  • Livraison à domicile à partir de 0,01 €
  • Paiement sécurisé, débit à l'expédition
74,60 €
Neuf - Expédié sous 2 à 4 semaines
Livré chez vous entre le 28 décembre et le 11 janvier
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Multiplayer Game Programming is the first technical guide to enable you to write a complete lnternet-ready video game using DirectX-8. The first part of the book covers the history of online gaming, the architecture of multiplayer games, basic networking, and an introduction to Visual C++ and Windows programming. After you cover the basics, you'll move on to sockets, DirectPlay, Direct3D, DirectAudio, and DirectInput, programming, as well as multiplayer game design. Whether you are new to game programming, or you have extensive game programming experience but want to break into the multiplayer phenomenon, this book is for you. Multiplayer Game Programming teaches you the skills necessary to create interactive, online games!
  • UNDERSTANDING THE TECHNOLOGY
    • Sup, wait! it's the history of online gaming!
    • Understanding the magic
    • Introduction to network communication
  • SOCKETS-BASED NETWORK PROGRAMMING
    • Writing your first network programs
    • Creating a sockets class object
    • Introduction to windows programming
    • Practical windows programming
  • IT'S ALL ABOUT DIRECTX, BABY
    • What the heck is directplay anyway?
    • Chatting with directplay
    • Lions and Clients and servers, oh my! DirectX graphics
    • Inside direct3D rendering
    • Now Showing, directinput and directaudio!
    • spacepirates: your first complete Game
  • DEVELOPPING ONLINE WORLDS
    • MMORPG design and implementation
    • Writing the RPGQuest game server
  • Date de parution : 13/07/2001
  • Editeur : Prima Publishing
  • ISBN : 0-7615-3298-6
  • EAN : 9780761532989
  • Présentation : Broché
  • Nb. de pages : 784 pages
  • Poids : 1.38 Kg
  • Dimensions : 18,8 cm × 23,2 cm × 4,6 cm

Biographie de Todd Barron

Todd Barron is a lead software engineer at Acxiom, a leading information company based in Little Rock, Arkansas. Previously, Todd was a professional game developer who developed networking systems and created games for the Megatouch arcade line at Merit Industries. In his spare time he operates Lost Logic, a vehicle for his PC game creations.

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Multiplayer game programming. CD included
74,60 €
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