2050, Paris n'est plus qu'un torrent de violences, le terrain de jeu de fanatiques déchus. L'air n'est plus respirable. Les hologrammes ont remplacé les hommes. Le travail n'est plus que le privilège de quelques-uns. Sous l'hégémonie de Dame Consommation, il est devenu interdit de fabriquer et réparer.
Ce livre est un signal d'alerte. Il est futuriste sans être fantaisiste. Un livre terrifiant de vérités aux premières pages et saisissant d'espoir aux dernières. Un très beau roman d'anticipation, empli d'humanité. Un bel appel au vivre ensemble et au retour à l'autosuffisance.
Now that Apple has introduced the GameKit framework to its iOS SDK, you can integrate Game Center features directly into your iPhone and iPad apps. This concise cookbook shows you how it's done, with 18 targeted recipes for adding leaderboards, user authentication, achievements, multiplayer games, and many other features.
How do you display players' scores and achievements? How do you create Game Center accounts and add friends? Each recipe in this book includes a simple code solution you can put to work immediately, along with a detailed discussion that offers insight into why and how the recipe works.
Recipes include techniques to:
- Set up Game Center for an iOS App
- Use block objects and Grand Central Dispatch to write Game Center apps
- Authenticate a local player in Game Center
- Use iTunes Connect to create leaderboards and achievements
- Retrieve leaderboard and achievement information programmatically
- Handle players' state changes in multiplayer games
Vandad Nahavandipoor is an iOS and OS X programmer for an international media group with more than 7000 employees in more than 29 countries. Previously he worked for Lloyds Banking Group in England to deliver their iOS apps to millions of users in the UK. In his previous roles he has also led an international team of more than 30 iOS developers. Projects he's led include the Lloyds, Halifax, Bank of Scotland, NatWest and the RBS iOS apps.