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So You Want To Be A Coder (Computer Programmer). So You Want To Be A..., #31
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- FormatePub
- ISBN8235514027
- EAN9798235514027
- Date de parution29/05/2026
- Protection num.pas de protection
- Infos supplémentairesepub
- ÉditeurIoakim Ioakim
Résumé
Computer programming is the closest thing the modern world has to magic - and this beautifully illustrated guide invites curious kids ages 10 to 14 to discover how that magic actually works. So You Want To Be A Coder (Computer Programmer) takes young readers behind the screen and into the real lives of the people who build the software running our world. What does a typical day look like for a software developer? What does it feel like to write your first line of code, watch it fail, fix it, and watch it come alive? This book answers those questions with warmth, honesty, and the kind of encouragement that makes beginners feel like they belong.
Inside, readers will explore what coders really do all day - the tight loop of writing, testing, debugging, and trying again. They will discover the tools of the trade, from code editors and terminals to debuggers and Git version control. They will follow a programmer's typical day, from the morning standup to evening side-projects started for no reason except curiosity. And they will meet the pioneers who got us here - Ada Lovelace, Grace Hopper, Margaret Hamilton, and Tim Berners-Lee - and understand how their logic, courage, and creativity shaped the technology we depend on today.
But this is more than a career guide. It is a book about thinking clearly, solving problems step by step, and building things that matter. Young readers will learn the qualities that define every great programmer: patience with failure, curiosity about how things work, logical precision, and the comfort of saying "I don't know yet - but I'll find out." They will discover how coding connects to the games, apps, websites, and interactive projects they already use every day.
They will find fun facts, a glossary of essential programming terms, and real, concrete activities they can start doing right now - no prior experience needed. Whether your child is curious about Python, Scratch, or simply wants to understand how software works under the hood, this book meets them right where they are. It is written for curious kids, but parents and teachers will find just as much to love.
The language is clear and easy to follow. The illustrations bring every concept to life. And the message at its heart is one every young person deserves to hear. There is no gatekeeper to coding. No license. No degree. No permission required. A twelve-year-old working alone in a bedroom can write software that hundreds of thousands of people will use within a year - and some of them are doing it right now.
A single piece of code, written once, can run a million times, doing work for people the writer will never meet. There is almost no other kind of work where one person can help so many others. Every programmer who ever lived started exactly where your child is right now - with a curious mind, an empty screen, and the small, brave act of typing the first line. This is the book that says: you do not have to wait to start building the future.
The STEM skills your child learns here - logic, problem-solving, creativity, persistence - will serve them in any path they choose, whether they become a software developer, a designer, a scientist, or something no one has imagined yet. With warmth, wonder, and the quiet encouragement that has become the hallmark of the So You Want To Be A... series, this is the invitation your young learner has been waiting for.
Inside, readers will explore what coders really do all day - the tight loop of writing, testing, debugging, and trying again. They will discover the tools of the trade, from code editors and terminals to debuggers and Git version control. They will follow a programmer's typical day, from the morning standup to evening side-projects started for no reason except curiosity. And they will meet the pioneers who got us here - Ada Lovelace, Grace Hopper, Margaret Hamilton, and Tim Berners-Lee - and understand how their logic, courage, and creativity shaped the technology we depend on today.
But this is more than a career guide. It is a book about thinking clearly, solving problems step by step, and building things that matter. Young readers will learn the qualities that define every great programmer: patience with failure, curiosity about how things work, logical precision, and the comfort of saying "I don't know yet - but I'll find out." They will discover how coding connects to the games, apps, websites, and interactive projects they already use every day.
They will find fun facts, a glossary of essential programming terms, and real, concrete activities they can start doing right now - no prior experience needed. Whether your child is curious about Python, Scratch, or simply wants to understand how software works under the hood, this book meets them right where they are. It is written for curious kids, but parents and teachers will find just as much to love.
The language is clear and easy to follow. The illustrations bring every concept to life. And the message at its heart is one every young person deserves to hear. There is no gatekeeper to coding. No license. No degree. No permission required. A twelve-year-old working alone in a bedroom can write software that hundreds of thousands of people will use within a year - and some of them are doing it right now.
A single piece of code, written once, can run a million times, doing work for people the writer will never meet. There is almost no other kind of work where one person can help so many others. Every programmer who ever lived started exactly where your child is right now - with a curious mind, an empty screen, and the small, brave act of typing the first line. This is the book that says: you do not have to wait to start building the future.
The STEM skills your child learns here - logic, problem-solving, creativity, persistence - will serve them in any path they choose, whether they become a software developer, a designer, a scientist, or something no one has imagined yet. With warmth, wonder, and the quiet encouragement that has become the hallmark of the So You Want To Be A... series, this is the invitation your young learner has been waiting for.






















