Python Games from Zero to Proficiency (Beginner). Python Games From Zero to Proficiency, #1
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- Compatible avec une lecture sur My Vivlio (smartphone, tablette, ordinateur)
- Compatible avec une lecture sur liseuses Vivlio
- Pour les liseuses autres que Vivlio, vous devez utiliser le logiciel Adobe Digital Edition. Non compatible avec la lecture sur les liseuses Kindle, Remarkable et Sony

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- FormatePub
- ISBN8201076511
- EAN9798201076511
- Date de parution15/08/2022
- Protection num.pas de protection
- Infos supplémentairesepub
- ÉditeurJL
Résumé
This book includes seven chapters that painlessly guide you through the necessary skills to master Python and Python games development, use its core features, and create interesting 2D games. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. What this book offersThis book includes all the features that you need to get started with Python and game development:- Learn without the headaches: This book assumes that you can't be expected to learn everything at once; this is why you will build all your skills incrementally.- Make your dream of creating your own games come true: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it's hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it's relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter.- Progress and feel confident in your skills: You will have the opportunity to learn and to use Python at your own pace and become comfortable with its core features.
This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don't feel overwhelmed.- Create your own games and feel awesome: With this book, you will build your own 2D games and you will spend more time creating than reading, to ensure that you can apply the concepts covered in each section.
All chapters include step-by-step instructions with examples that you can use straight away. If you want to get started with Python games today, then buy this book now.