A sound argument can still fail if the claim is vague, the evidence arrives in the wrong order, the cost is hidden, or the audience cannot see what they are meant to do next. Arguments That Land is a practical guide to making a case people can understand, test and act on. It treats persuasion as clear reasoning communicated well, not as a collection of influence tricks. The central framework, The Pre-Flight, asks four questions before the important meeting, email or conversation: What am I actually claiming? Why should they believe me? What is the cost of yes? What happens if I am wrong?You will also learn to recognise five common failure modes: the Dump, the Burial, the Wrong Room, the Missing So-What and the Ignored Objection.
Examples and exercises show how to strengthen proposals, recommendations, explanations and difficult conversations without turning them into debates. You do not need to become a polished performer. You need a claim that is clear, evidence that earns its place, and a structure that helps people decide what to do next.
A sound argument can still fail if the claim is vague, the evidence arrives in the wrong order, the cost is hidden, or the audience cannot see what they are meant to do next. Arguments That Land is a practical guide to making a case people can understand, test and act on. It treats persuasion as clear reasoning communicated well, not as a collection of influence tricks. The central framework, The Pre-Flight, asks four questions before the important meeting, email or conversation: What am I actually claiming? Why should they believe me? What is the cost of yes? What happens if I am wrong?You will also learn to recognise five common failure modes: the Dump, the Burial, the Wrong Room, the Missing So-What and the Ignored Objection.
Examples and exercises show how to strengthen proposals, recommendations, explanations and difficult conversations without turning them into debates. You do not need to become a polished performer. You need a claim that is clear, evidence that earns its place, and a structure that helps people decide what to do next.