Teach Yourself Game Programming With Directx In 21 Days. Includes Cd-Rom

Par : Clayton Walnum

Formats :

    • Nombre de pages701
    • PrésentationBroché
    • Poids1.2 kg
    • Dimensions18,5 cm × 23,0 cm × 3,7 cm
    • ISBN0-672-32419-9
    • EAN9780672324192
    • Date de parution27/11/2002
    • ÉditeurSams Publishing

    Résumé

    In just 21 days, you'll learn ail the skills you need to build games and more with Direct3D, one of DirectX's graphics libraries, in your 2D game programs. Direct3D is not just for 3D game programming! With a little know-how, you can use it to create any kind of graphically based program you want. As you learn about using Direct3D for 2D programs, you'll discover how to handle bitmaps animation, sound, and much more. More importantly, you'll learn to create an old-style role-playing game, along the lines of the early Ultima games, and you'll do it all without page after page of complicated math!
    In just 21 days, you'll learn ail the skills you need to build games and more with Direct3D, one of DirectX's graphics libraries, in your 2D game programs. Direct3D is not just for 3D game programming! With a little know-how, you can use it to create any kind of graphically based program you want. As you learn about using Direct3D for 2D programs, you'll discover how to handle bitmaps animation, sound, and much more. More importantly, you'll learn to create an old-style role-playing game, along the lines of the early Ultima games, and you'll do it all without page after page of complicated math!