The thrilling conclusion to William Gibson's classic Sprawl Trilogy, which began with the groundbreaking Neuromancer and "open[ed] up a new genre" (San Francisco Chronicle)"Brilliant, gritty, densely textured."-Kirkus ReviewsEnter the uniquely prescient world of the Sprawl-lyric and mechanical, sensual and violent, sobering and exciting-where multinational corporations and high-tech outlaws vie for power, traveling into the computer-generated universe known as cyberspace.
Into this world comes Mona, a young girl with a murky past and an uncertain future whose life is on a collision course with internationally famous virtual reality star Angie Mitchell. Since childhood, Angie has been able to tap into cyberspace without a computer. Now, from inside cyberspace, a kidnapping plot is masterminded by a phantom entity who has plans for Mona, Angie, and all humanity, plans that cannot be controlled .
The thrilling conclusion to William Gibson's classic Sprawl Trilogy, which began with the groundbreaking Neuromancer and "open[ed] up a new genre" (San Francisco Chronicle)"Brilliant, gritty, densely textured."-Kirkus ReviewsEnter the uniquely prescient world of the Sprawl-lyric and mechanical, sensual and violent, sobering and exciting-where multinational corporations and high-tech outlaws vie for power, traveling into the computer-generated universe known as cyberspace.
Into this world comes Mona, a young girl with a murky past and an uncertain future whose life is on a collision course with internationally famous virtual reality star Angie Mitchell. Since childhood, Angie has been able to tap into cyberspace without a computer. Now, from inside cyberspace, a kidnapping plot is masterminded by a phantom entity who has plans for Mona, Angie, and all humanity, plans that cannot be controlled .