OFFRE LISEUSES
Une liseuse achetée = une housse offerte* jusqu'au 21 juin
Invent Your Own Computer Games with Python
4th edition
Par : Formats :
Disponible dans votre compte client Decitre ou Furet du Nord dès validation de votre commande. Le format ePub est :
- Compatible avec une lecture sur My Vivlio (smartphone, tablette, ordinateur)
- Compatible avec une lecture sur liseuses Vivlio
- Pour les liseuses autres que Vivlio, vous devez utiliser le logiciel Adobe Digital Edition. Non compatible avec la lecture sur les liseuses Kindle, Remarkable et Sony
, qui est-ce ?Notre partenaire de plateforme de lecture numérique où vous retrouverez l'ensemble de vos ebooks gratuitement
Pour en savoir plus sur nos ebooks, consultez notre aide en ligne ici
- Nombre de pages376
- FormatePub
- ISBN978-1-59327-811-3
- EAN9781593278113
- Date de parution16/12/2016
- Protection num.pas de protection
- Taille22 Mo
- Infos supplémentairesepub
- ÉditeurNo Starch Press
Résumé
Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language-even if you've never programmed before!Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.
Learn how to:-Combine loops, variables, and flow control statements into real working programs-Choose the right data structures for the job, such as lists, dictionaries, and tuples-Add graphics and animation to your games with the pygame module-Handle keyboard and mouse input-Program simple artificial intelligence so you can play against the computer-Use cryptography to convert text messages into secret code-Debug your programs and find common errorsAs you work through each game, you'll build a solid foundation in Python and an understanding of computer science fundamentals.
What new game will you create with the power of Python?The projects in this book are compatible with Python 3.
Learn how to:-Combine loops, variables, and flow control statements into real working programs-Choose the right data structures for the job, such as lists, dictionaries, and tuples-Add graphics and animation to your games with the pygame module-Handle keyboard and mouse input-Program simple artificial intelligence so you can play against the computer-Use cryptography to convert text messages into secret code-Debug your programs and find common errorsAs you work through each game, you'll build a solid foundation in Python and an understanding of computer science fundamentals.
What new game will you create with the power of Python?The projects in this book are compatible with Python 3.












