Invent Your Own Computer Games with Python - Grand Format

4th edition

Edition en anglais

Note moyenne 
Invent Your Own Computer Games with Python will teach you how lo make computer games using the popular Python programming language—even if you've never... Lire la suite
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Résumé

Invent Your Own Computer Games with Python will teach you how lo make computer games using the popular Python programming language—even if you've never programmed before ! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure. hunting game and an animated collision-dodging game with sound effects.
Along the way, you'll learn key programming and math concepts that will help you take your game programming to the next level.

Caractéristiques

  • Date de parution
    02/01/2017
  • Editeur
  • ISBN
    978-1-59327-795-6
  • EAN
    9781593277956
  • Format
    Grand Format
  • Présentation
    Broché
  • Nb. de pages
    344 pages
  • Poids
    0.739 Kg
  • Dimensions
    17,8 cm × 23,5 cm × 2,3 cm

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À propos de l'auteur

Biographie d'Al Sweigart

Al Sweigart is a software developer who teaches programming to kids and adults. He is the best-selling author of Automate the Boring Stuff with Python and Scratch Programming Playground.

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