The world's leading animation houses rely increasingly on subdivision methods for creating realistic-looking, complex shapes. However, until now there was no one book devoted to this powerful geometric modeling technique. Subdivision Methods for Geometric Design, which is the result of a collaboration between a leading University researcher and an industry practitioner, does the job with authority and precision, providing all that is needed to understand how subdivision works its magic and how to make that magic work. Throughout the book, icons cue readers to visit a companion Web site loaded with interactive exercises, implementations of the book's images, and supplementary material. Rich in theory, analysis, and practical information, this book is the complete resource for subdivision methods.