Making Videogames. The Art of World Creation
Par : ,Formats :
- Nombre de pages255
- FormatGrand Format
- PrésentationRelié
- Poids1.5 kg
- Dimensions21,5 cm × 28,0 cm × 2,7 cm
- ISBN978-0-500-02314-3
- EAN9780500023143
- Date de parution24/03/2022
- ÉditeurThames & Hudson
Résumé
Every element of a videogame is subject to a swirling tumult of ambitions, conventions, problems, considerations, and compromises. Dust motes in a deserted office, a road winding across an open moor, a charging berserker. Look closely and the screen will devolve into pixels, but lean back and they will coalesce into an image that's deep with meaning. A darkened turbine hall, a leaping plumber, a burning sun.
Making videogames is about inspiring emotions stimulating us into action, pulling us into and through a story, helping us to understand the motivations of the character we're playing and, in the process, creating visual art.
Making videogames is about inspiring emotions stimulating us into action, pulling us into and through a story, helping us to understand the motivations of the character we're playing and, in the process, creating visual art.


