Learning Cocoa With Objective-C. 2nd Edition

Par : James Duncan, Apple Computer Inc
Définitivement indisponible
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  • Nombre de pages358
  • PrésentationBroché
  • Poids0.63 kg
  • Dimensions18,0 cm × 23,5 cm × 2,7 cm
  • ISBN0-596-00301-3
  • EAN9780596003012
  • Date de parution01/11/2002
  • ÉditeurO'Reilly

Résumé

Learning Cocoa with Objective-C eases you into the experience of Cocoa development, not merely by reading, but by doing. After an introduction to Project Builder and Interface Builder, you'll quickly come up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building applications to run on Mac OS X. Each chapter presents a different sample program for you to build, with easy-to-follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques learned in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters. You'll learn how to : • Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder • Build single- and multiple-window document-based applications • Manipulate text data using Cocoa's text handling capabilities • Draw with Cocoa • Localize your application for multiple language support • Polish off your application by adding an icon for use in the Dock, providing Help, and packaging your program for distribution At the end of each chapter, you'll be presented with a series of Exercises, challenging you to tweak the application you've just built, or to go back to an earlier example and add some new functionality to it. Solutions are provided in the Appendix, but you're encouraged to learn by trying. Originally written by insiders at Apple Computer, Inc., and revised for this new edition by James Duncan Davidson, this book is based on the Jaguar release of Mac OS X 10.2. Learning Cocoa with Objective-C covers the latest updates to the Cocoa frameworks, including the AddressBook framework. Also included with this edition are a handy API quick reference card and an appendix that includes a listing of resources essential to any Cocoa developer-beginning or advanced.
Learning Cocoa with Objective-C eases you into the experience of Cocoa development, not merely by reading, but by doing. After an introduction to Project Builder and Interface Builder, you'll quickly come up to speed on the concepts of object-oriented programming with Objective-C, the language of choice for building applications to run on Mac OS X. Each chapter presents a different sample program for you to build, with easy-to-follow, step-by-step instructions to teach you the fundamentals of Cocoa programming. The techniques learned in each chapter lay the foundation for more advanced techniques and concepts presented in later chapters. You'll learn how to : • Effectively use Apple's suite of Developer Tools, including Project Builder and Interface Builder • Build single- and multiple-window document-based applications • Manipulate text data using Cocoa's text handling capabilities • Draw with Cocoa • Localize your application for multiple language support • Polish off your application by adding an icon for use in the Dock, providing Help, and packaging your program for distribution At the end of each chapter, you'll be presented with a series of Exercises, challenging you to tweak the application you've just built, or to go back to an earlier example and add some new functionality to it. Solutions are provided in the Appendix, but you're encouraged to learn by trying. Originally written by insiders at Apple Computer, Inc., and revised for this new edition by James Duncan Davidson, this book is based on the Jaguar release of Mac OS X 10.2. Learning Cocoa with Objective-C covers the latest updates to the Cocoa frameworks, including the AddressBook framework. Also included with this edition are a handy API quick reference card and an appendix that includes a listing of resources essential to any Cocoa developer-beginning or advanced.
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