Inspired 3D Character Setup (Broché)

  • Premier press

  • Paru le : 01/11/2002
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A UNIQUE LOOK AT THE PROCESSES AND TECHNIQUES USED BY INDUSTRY PROFESSIONALS. Written by working professionals in the visual effects industry, this book... > Lire la suite
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A UNIQUE LOOK AT THE PROCESSES AND TECHNIQUES USED BY INDUSTRY PROFESSIONALS. Written by working professionals in the visual effects industry, this book is a guide to building functional characters in the digital environment. You will explore the concepts and theories of creating and maintaining efficient and intuitive skeletal control systems for your 3D characters. Interwoven within the book are thought-provoking and informative interviews with industry heavyweights, stunning visuals, and step-by-step tutorials that allow you to explore and expand your knowledge of the fascinating and challenging world of 3D digital characters. Download the following bonus material from http://www.premierpressbooks .COm/inspiredseries.asp: Models; Character Setup; Animation Movie Files; Technical Examples; MEL Scripts; Sample Demo Reels.
    • A Look Inside the Industry
    • An Interview with Phil Tippett
    • So You Want to be a Character TD?
    • Character Creation - Imagination Is the Architect
    • Anatomy - Finding Your Inner Leonardo
    • An Interview with Andy Jones
    • The Basic Building Blocks of Effective Character Creation
    • Attributes, Channels, and Constraints
    • Creating and Understanding Skeletons and Kinematics
    • Deformations
    • Expressions and MEL Scripting
    • Planning for Character Setup
    • Creating a Simple Biped
    • An Interview with Rick Grandy
    • Building the Complex Model
    • Adding the Details
    • An Interview with Tim McGlaughlin
    • Web and Print Resources
  • Date de parution : 01/11/2002
  • Editeur : Premier press
  • ISBN : 1-931841-51-9
  • EAN : 9781931841511
  • Présentation : Broché
  • Nb. de pages : 290 pages
  • Poids : 1.06 Kg
  • Dimensions : 27,5 cm × 21,5 cm × 1,9 cm
Alan Lehman learned problem solving and design in the Architecture School at Pratt Institute long before the dinosaurs of Jurassic Park ruled the cinema. Since then he has applied those problem solving skills to a variety of mediums including architecture, Industrial design, trade show retail display, and film art direction. Late last century he turned his attention to the creation of digital characters for film. He is a technical animator at Sony Pictures Imageworks, as well as a directed studies advisor in the Animation Studies Program at The University of California Film School. Michael Ford is a senior technical animator at Sony Pictures Imageworks and is co-founder of Animation Foundation. He began his career as a digital artist after graduating from UCLA School of Design and has Since worked on numerous feature and commercial projects at Industrial Light & Magic, Centropolis FX, and Digital Magic. He has lectured at UCLA School of Design, The University of Southern California, DeAnza College, and the San Francisco Academy of Art College. He is a certified Level 2 Softimage instructor whose film credits include Stuart Little, Stuart Little 2, The Perfect Storm, The Mummy, Godzilla, Species II, Mortal Kombat II, and The Faculty.

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Inspired 3D Character Setup
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