Extreme Programming Applied. Playing To Win

Roy Miller

,

Ken Auer

Note moyenne 
Roy Miller et Ken Auer - Extreme Programming Applied. Playing To Win.
Extreme Programming (XP) is a significant departure from traditional software development methods, one that is ushering in a change for both developers... Lire la suite
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Résumé

Extreme Programming (XP) is a significant departure from traditional software development methods, one that is ushering in a change for both developers and business people. It is an agile methodology, which enables highly productive teams to produce quality software from rapidly changing or unclear requirements. XP is disciplined software craftsmanship, elevating best practices in software analysis, design, testing, implementation, and project management to a new level. Extreme Programming Applied helps you begin using the principles behind this revolutionary concept. Even as the popularity of XP grows, many programmers and developers are still seeking practical advice on getting started. They find themselves in search of an XP roadmap, one that points to paths around the obstacles. Extreme Programming Applied is just that roadmap, a pragmatic guide to getting started with Extreme Programming. It helps programmers and project managers take their first steps toward applying the XP discipline. This book is not a tutorial, however. It uses real-world experience to educate readers about how to apply XP in their organizations. The authors offer guidelines for implementing XP, illustrating key points with valuable stories from successful XP pioneers.

Caractéristiques

  • Date de parution
    01/12/2001
  • Editeur
  • Collection
  • ISBN
    0-201-61640-8
  • EAN
    9780201616408
  • Présentation
    Broché
  • Nb. de pages
    326 pages
  • Poids
    0.58 Kg
  • Dimensions
    18,5 cm × 23,0 cm × 1,8 cm

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À propos des auteurs

Ken Auer is the founder and president of RoleModel Software, one of the world's first companies dedicated to XP. He is well-known for his expertise in the practical application of object technology, and has been a frequent speaker and tutorial and workshop leader at various industry conferences for nearly fifteen years. He has published articles in numerous magazines (including Communications of the ACM) and is a contributing author to the Pattern Languages of Program Design series published by Addison-Wesley. Roy Miller is a software developer at RoleModel Software. He has been developing software and managing software projects for more than seven years. He has published articles and papers on Java and XP on IBM's developerWorks Web site and elsewhere, and speaks at conferences about how organizations can apply XP to increase competitive advantage.

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