The sun stopped moving five hundred years ago. Half the world burns in endless day. The other half - the Darklands - has never known anything but twilight, ice, and the whispered legends of the beast sleeping at the sun's core. Corin is blind, but he's spent his life mapping what he cannot see: the frozen ridgelines, the bioluminescent forests, the shifting borders between light and shadow. When an ancient map falls into his hands, it points to something impossible - a way to wake the beast, and with it, a chance to end five centuries of frozen night.
But some in the Darklands fear what a woken sun might bring more than they fear the cold. As shadow creatures stir, old clans rally, and the ground itself begins to tremble, Corin must decide whether the world he's protecting is worth the fire it will take to save it. The Last Ember of Sunfall is a dark fantasy of light, shadow, and the cost of a new dawn.
The sun stopped moving five hundred years ago. Half the world burns in endless day. The other half - the Darklands - has never known anything but twilight, ice, and the whispered legends of the beast sleeping at the sun's core. Corin is blind, but he's spent his life mapping what he cannot see: the frozen ridgelines, the bioluminescent forests, the shifting borders between light and shadow. When an ancient map falls into his hands, it points to something impossible - a way to wake the beast, and with it, a chance to end five centuries of frozen night.
But some in the Darklands fear what a woken sun might bring more than they fear the cold. As shadow creatures stir, old clans rally, and the ground itself begins to tremble, Corin must decide whether the world he's protecting is worth the fire it will take to save it. The Last Ember of Sunfall is a dark fantasy of light, shadow, and the cost of a new dawn.