Nouveauté

The Digital Deathtrap A True Story of Chaos, Community, and Cosmic Horror in the World of Space Station 13

Par : George Paul
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  • FormatePub
  • ISBN8231963485
  • EAN9798231963485
  • Date de parution08/08/2025
  • Protection num.pas de protection
  • Infos supplémentairesepub
  • ÉditeurWalzone Press

Résumé

In the vast, pixelated universe of video games, one creation stands alone: Space Station 13. What began as a humble atmospheric simulator in 2003 quickly became an anarchic, community-driven phenomenon. This book, The Digital Deathtrap, chronicles the wild, true story of SS13, from its accidental genesis in a college dorm to its enduring legacy decades later. Journey through the game's evolution, from its "Golden Age" in the 2010s when dedicated players built intricate servers and established deep-seated lore, to the "Shattered Realities" of its total conversion era, where the game was forked into everything from a gritty alien-themed survival horror to a fantasy world of dragons and knights.
Explore the infamous "Great ERP Controversy" and the "Myth of the Doomed Remake, " a community curse said to plague any who attempt to modernize the game. Drawing on interviews with key figures like Dean Hall-whose own games were inspired by SS13-and veteran developers, this book is a deep dive into a unique digital culture. It's a story of chaos, collaboration, and cosmic horror, revealing how a group of players and coders created a living, breathing virtual world that has become a legend in its own right.
This is the definitive account of the game they call the "immortal deathtrap."
In the vast, pixelated universe of video games, one creation stands alone: Space Station 13. What began as a humble atmospheric simulator in 2003 quickly became an anarchic, community-driven phenomenon. This book, The Digital Deathtrap, chronicles the wild, true story of SS13, from its accidental genesis in a college dorm to its enduring legacy decades later. Journey through the game's evolution, from its "Golden Age" in the 2010s when dedicated players built intricate servers and established deep-seated lore, to the "Shattered Realities" of its total conversion era, where the game was forked into everything from a gritty alien-themed survival horror to a fantasy world of dragons and knights.
Explore the infamous "Great ERP Controversy" and the "Myth of the Doomed Remake, " a community curse said to plague any who attempt to modernize the game. Drawing on interviews with key figures like Dean Hall-whose own games were inspired by SS13-and veteran developers, this book is a deep dive into a unique digital culture. It's a story of chaos, collaboration, and cosmic horror, revealing how a group of players and coders created a living, breathing virtual world that has become a legend in its own right.
This is the definitive account of the game they call the "immortal deathtrap."