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Starcross. Net Zero, #6
Par :Formats :
Disponible dans votre compte client Decitre ou Furet du Nord dès validation de votre commande. Le format ePub protégé est :
- Compatible avec une lecture sur My Vivlio (smartphone, tablette, ordinateur)
- Compatible avec une lecture sur liseuses Vivlio
- Pour les liseuses autres que Vivlio, vous devez utiliser le logiciel Adobe Digital Edition. Non compatible avec la lecture sur les liseuses Kindle, Remarkable et Sony
- Non compatible avec un achat hors France métropolitaine
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- FormatePub
- ISBN8230419884
- EAN9798230419884
- Date de parution25/02/2025
- Protection num.Adobe DRM
- Infos supplémentairesepub
- ÉditeurIndependently Published
Résumé
Nerds being nerds-highly intelligent, socially awkward, and unreasonably obsessed with retro tech-haven't changed a bit in the last hundred years. Deep inside the archives of Nexus Advanced Systems Technology, Inc. (NASTI), a team of software engineers, game designers, and coders make a mind-blowing discovery: The Lost Treasures of Infocom. One game stands out among the dusty digital relics: Starcross.
Curious, they fire up an ancient DOS machine, get it running, and solve its mind-bending puzzles through sheer brainpower, persistence. and maybe a little help from weed, DMT, and some government-grade LSD. Inspired by their chemically enhanced nostalgia trip, they hatch a plan-rebuild Starcross as a full-immersion VR simulation. Not a remake. A resurrection. Enter Ariel and Jenna, elite beta testers chosen to explore the reborn Starcross.
But this isn't just a game. It's a do-or-die experience where solving puzzles isn't optional, and dying in the simulation could mean dying for real. And if that's not enough pressure, the fates of their fellow testers aboard the Endeavor-as awkward and underwhelming as they may be-hang in the balance. Suit up, plug in, and prepare to experience Starcross like never before.
Curious, they fire up an ancient DOS machine, get it running, and solve its mind-bending puzzles through sheer brainpower, persistence. and maybe a little help from weed, DMT, and some government-grade LSD. Inspired by their chemically enhanced nostalgia trip, they hatch a plan-rebuild Starcross as a full-immersion VR simulation. Not a remake. A resurrection. Enter Ariel and Jenna, elite beta testers chosen to explore the reborn Starcross.
But this isn't just a game. It's a do-or-die experience where solving puzzles isn't optional, and dying in the simulation could mean dying for real. And if that's not enough pressure, the fates of their fellow testers aboard the Endeavor-as awkward and underwhelming as they may be-hang in the balance. Suit up, plug in, and prepare to experience Starcross like never before.






















