Learning iOS Programming. From Xcode to App Store

Par : Alasdair Allan
Définitivement indisponible
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  • Nombre de pages452
  • FormatMulti-format
  • ISBN978-1-4493-5930-0
  • EAN9781449359300
  • Date de parution12/03/2013
  • Protection num.NC
  • Infos supplémentairesMulti-format incluant PDF sans p...
  • ÉditeurO'Reilly Media

Résumé

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book. You'll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently.
Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4. - Discover the advantages of building native iOS apps - Get started with Objective-C and the Cocoa Touch frameworks - Dive deep into the table view classes for building user interfaces - Handle data input, parse XML and JSON documents, and store data on SQLite - Use iOS sensors, including the accelerometer, magnetometer, camera, and GPS - Build apps that use the Core Location and MapKit frameworks - Integrate Apple's iCloud service into your applications - Walk through the process of distributing your polished app to the App Store
Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book. You'll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently.
Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4. - Discover the advantages of building native iOS apps - Get started with Objective-C and the Cocoa Touch frameworks - Dive deep into the table view classes for building user interfaces - Handle data input, parse XML and JSON documents, and store data on SQLite - Use iOS sensors, including the accelerometer, magnetometer, camera, and GPS - Build apps that use the Core Location and MapKit frameworks - Integrate Apple's iCloud service into your applications - Walk through the process of distributing your polished app to the App Store