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Fantasy Map Making. Writer Resources, #2

Par : Jesper Schmidt
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  • FormatePub
  • ISBN978-1-5337-0533-4
  • EAN9781533705334
  • Date de parution01/08/2016
  • Protection num.pas de protection
  • Infos supplémentairesepub
  • ÉditeurAlex Ander

Résumé

Have you ever struggled with map making? Spent countless hours trying to make it comply with the laws of nature?This book is a step-by-step guidebook that will teach you how to create an authentic fantasy map. You will gain all the knowledge necessary to complete a map which your audience will believe, no matter if they are readers, viewing a movie, video game players, or role-playing gamers. It contains the exact process I use when creating maps for my fantasy fiction.
I have spent countless hours researching and learning about the topography of Earth and how to apply it to a fantasy map so that you do not have to. I have translated it all into 14 easy steps which allow you to construct an entire fantasy map from start to finish. Step One: What you need to consider before starting your map. Step Two: The different options for creating the map: from hand-drawn over software to hiring a professional.
Step Three: An overview of what is to come. Step Four: Sketch your map and make sure to get size of the world just right. Step Five: Adding continents by understanding how tectonic plates work. Step Six: Terraforming your world. Step Seven: Incorporating islands and lakes. Step Eight: Making sure that rivers are realistic. Step Nine: Adding forests. Step Ten: Borders and understanding how the lands will affect the people who live on them, and vice versa.
Step Eleven: It's then time for roads. Step Twelve: Optional fantasy elements. Step Thirteen: The final touches. Step Fourteen: The Map Master. As a companion to this book, you will be able to download a worksheet. This is not a book to teach you how to draw. It's about designing.
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