A missing duke and his missing heir. A soldier from another world. And stone gryphons waking from ancient sleep. Mark is just an ex-soldier trying to recover from his past. Until he wakes up in a strange land-and is mistaken for the missing heir to a magical dukedom. Dragged into a web of court intrigue and assassinations, Mark agrees to impersonate the dead duke's son to keep the peace while others try to find him.
It's only meant to be temporary, but there's just one problem: the legendary gryphons are awakening, and someone is commanding them. But it isn't him. As cities burn and loyalties crumble, Mark must take the lead in a battle he never asked for, against enemies he doesn't understand, with magic he doesn't possess. Survival might mean becoming the very hero he never wanted to be. Bane in the Stone launches a complete four-book epic of political betrayal, reluctant leadership, and ancient power reborn.
Perfect for fans of Robin Hobb, Raymond E. Feist, and military heroes caught in magical wars.
A missing duke and his missing heir. A soldier from another world. And stone gryphons waking from ancient sleep. Mark is just an ex-soldier trying to recover from his past. Until he wakes up in a strange land-and is mistaken for the missing heir to a magical dukedom. Dragged into a web of court intrigue and assassinations, Mark agrees to impersonate the dead duke's son to keep the peace while others try to find him.
It's only meant to be temporary, but there's just one problem: the legendary gryphons are awakening, and someone is commanding them. But it isn't him. As cities burn and loyalties crumble, Mark must take the lead in a battle he never asked for, against enemies he doesn't understand, with magic he doesn't possess. Survival might mean becoming the very hero he never wanted to be. Bane in the Stone launches a complete four-book epic of political betrayal, reluctant leadership, and ancient power reborn.
Perfect for fans of Robin Hobb, Raymond E. Feist, and military heroes caught in magical wars.