In the wake of the Erasure, Neo-Veridia rots into the Rustlands. A cop, a scavenger, a broker, a courier, a soldier, an oracle, an enforcer, an architect, an anomaly, a painter-and the idea of a hero-collide at a thinning wall between reality and the Eidolon, the realm of imagination. As villains consolidate power and a scientist tries to seal the breach, each "main character" must decide whether the story belongs to one savior-or to all of us.
In the wake of the Erasure, Neo-Veridia rots into the Rustlands. A cop, a scavenger, a broker, a courier, a soldier, an oracle, an enforcer, an architect, an anomaly, a painter-and the idea of a hero-collide at a thinning wall between reality and the Eidolon, the realm of imagination. As villains consolidate power and a scientist tries to seal the breach, each "main character" must decide whether the story belongs to one savior-or to all of us.