The Hooded Heroes once adventured through the Known Seven Realms. Are they ready for one last ride? Roland Haberdasher, Master Thief and friend of the Hooded Heroes, has planned one last hurrah for the legendary group, and he's convinced he can put together the old team. All he needs to do is convince Thief Grandmaster Denbar Karma to come out of retirement for this final adventure. Invitations go out to other former Hooded Heroes, and Roland is sure he has a solid team. But the planning stage, discussed over drinks in the common room of the Coroland Cove inn, is having some problems.
Roland and Denbar try to navigate various interruptions and roadblocks to set their plan in motion if the world around them would just sit still for a moment. And then there is the issue of Garrick Stonewhisper, who keeps popping up no matter what they do to get rid of him. Will the Hooded Heroes have their last ride? Or will they even be able to make it out of the common room?
The Hooded Heroes once adventured through the Known Seven Realms. Are they ready for one last ride? Roland Haberdasher, Master Thief and friend of the Hooded Heroes, has planned one last hurrah for the legendary group, and he's convinced he can put together the old team. All he needs to do is convince Thief Grandmaster Denbar Karma to come out of retirement for this final adventure. Invitations go out to other former Hooded Heroes, and Roland is sure he has a solid team. But the planning stage, discussed over drinks in the common room of the Coroland Cove inn, is having some problems.
Roland and Denbar try to navigate various interruptions and roadblocks to set their plan in motion if the world around them would just sit still for a moment. And then there is the issue of Garrick Stonewhisper, who keeps popping up no matter what they do to get rid of him. Will the Hooded Heroes have their last ride? Or will they even be able to make it out of the common room?