The Elder Isles, the magical lands of high enchantment from which King Arthur's ancestors fled to Britain, come to brilliant life again in the final parts of Jack Vance's majestic fantasy. In this ancient land the realm of chivalry and the world of Faerie exist side by side and it is a place of strange beauty, high adventure and eerie magic. Warring kings renew their conflicts, opposing magicians devise ever more strange and sinister stratagems, and Madouc, ostensibly the daughter of the ill-fated Princess Suldrun but in reality a changeling, becomes embroiled in political rivalries, political adventures, and the quest for the Holy Grail.
The Elder Isles, the magical lands of high enchantment from which King Arthur's ancestors fled to Britain, come to brilliant life again in the final parts of Jack Vance's majestic fantasy. In this ancient land the realm of chivalry and the world of Faerie exist side by side and it is a place of strange beauty, high adventure and eerie magic. Warring kings renew their conflicts, opposing magicians devise ever more strange and sinister stratagems, and Madouc, ostensibly the daughter of the ill-fated Princess Suldrun but in reality a changeling, becomes embroiled in political rivalries, political adventures, and the quest for the Holy Grail.