Une pure merveille !
Un roman d'une grande beauté, drôle, fin, extrêmement lumineux sur des sujets difficiles : la perte de
l'être aimé, la dureté de la vie et la tristesse qu'on barricade parfois... Elise franco-japonaise,
orpheline de sa maman veut poser LA question à son père et elle en trouvera le courage au fil des pages,
grâce au retour de sa grand-mère du japon, de sa rencontre avec son extravagante amie Stella..
Ensemble il ne diront plus Sayonara mais Mata Ne !
In this book you'll learn everything necessary to program applications as tools and tool sets on the Groove peer-to-peer platform. You will learn about...
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Résumé
In this book you'll learn everything necessary to program applications as tools and tool sets on the Groove peer-to-peer platform. You will learn about the peer-to-peer paradigm, study Groove both as an application and as a platform, explore XML and OSD, and learn how Groove uses and extends those standards. You'll learn to program and publish a basic tool, then build on that experience to develop a multiplayer trivia quiz system. You will explore how to integrate databases into Groove applications and gain an understanding of Groove bots and how they are used. Finally, you'll study how peer-to-peer is changing and developing, and gain some insight into future applications of this powerful new technology. Peer-to-peer isn't one category, but comprises a minimum of four categories: distributed collaboration (Groove), distributed computation, distributed storage, and distributed network services. Our book closely follows the tutorial that accompanies the Groove product. This authoritative conversation on how to install and use Groove tools is written by one of Groove's early developers - Jim Edwards (under the full supervision of Groove's Technology team, headed by Mark Greco). As a member of the Personal Solutions Group while Groove was under development, Jim Edwards used a combination of Macromedia Director, Flash, ActiveX, XML, and JavaScript to develop custom applications on Groove's peer-to-peer application platform, and he pioneered Macromedia. Shockwave and Flash integration into Groove applications. After having spent the last 15 years creating multimedia titles for Millipore, the Federal Aviation Administration, Digital Equipment Corporation, Parametric Technology, and McGraw-Hill, Jim now writes and provides multimedia and Web programming services for educational software developers.
Sommaire
Why peer-to-peer?
What is groove?
Exploring the groove application
Understanding groove architecture
Essential XML
Essential OSD
Creating a groove development environnement
Customizing groove
Building a basic groove tool
Publishing a basic groove tool
Easier groove: the tool creator and tool publisher
Easier groove: modifying the basic groove tool with tool creator and tool publisher